Recent News
Latest Updates
The making of Yoshi's Island – How Nintendo delivered a sensational successor to Super Mario World
By Nick Thorpe, Retro Gamer Team published
Feature 25 years on from release, game directors Takashi Tezuka and Shigefumi Hino discuss the making of a true classic
A new Empire Strikes Back documentary is heading your way
By Retro Gamer Team published
News Retro Gamer team will take part in huge celebatory live stream
Alan Sugar tells Retro Gamer his plans to create an Amstrad museum
By Retro Gamer Team published
News The Apprentice UK host chats about his plans to preserve his computers
Celebrate the 80s and the return of Retro Gamer in stores with issue 208
By Retro Gamer Team published
News Retro Gamer is back with an issue dedicated to the '80s
Black Lives Matter
By GamesRadar Staff published
News Why you won't see stories on GamesRadar+ today
The making of Star Wars Episode 1: Racer – How a sneak peek at prototype podracers inspired this memorable Star Wars racing game
By Rory Milne, Retro Gamer Team published
Feature From secret concept art to release, the Shadows of the Empire team reflect on the making of this classic Star Wars game
Evercade is a promising product with teething issues
By Nick Thorpe published
Feature The team at Retro Gamer test this new mini-console
Why the PC Engine CoreGrafx Mini is a must for Retro Gamers
By Retro Gamer Team published
News Retro Gamer will review the throwback console in their next issue
John Romero on Half-Life 2: "I believe any FPS developed after Half-Life 2 was influenced by it"
By Retro Gamer Team published
News Retro Gamer 206, which is now on sale, explores the development of the Half-Life series
Subscribe to Retro Gamer magazine for only £3 / $3 an issue
By Retro Gamer Team published
Subscribe Today Save money and have the world's best retro gaming magazine delivered to your home, phone or tablet every month
The making of Samurai Shodown, one of the sharpest fighters of the '90s
By Nick Thorpe published
Feature Yasushi Adachi tells us how his team crafted one of the sharpest fighters of the era
The making of Theme Hospital, the legendary sim that paved the way for Two Point Hospital
By David Crookes published
Feature The original Theme Hospital team on the stories and secrets behind their brilliant medical science satire
The Sims turns 20: Creator Will Wright reflects on the battle he waged to get one of the best games of all time made
By Adam Barnes published
Feature The Sims turns 20: Creator Will Wright reflects on the battle he waged to get one of the best games of all time made
Final Fantasy 7 – how Square made one of the most important and influential RPGs of all time
By Sam Roberts published
Feature Director Yoshinori Kitase and art director Yusuke Naora reflect on the creation of Final Fantasy 7
What makes Super Mario games so magical? Developers pay tribute to Nintendo's platform icon
By Retro Gamer Team published
News Developers, including John Romero, Derek Yu and Chris Sutherland, pay tribute to the platform superstar in the new issue of Retro Gamer magazine
Burnout series retrospective: Exploring the history of one of gaming's greatest arcade racers
By Nick Thorpe, Darran Jones published
Feature At a time when realism and restraint were fashionable in racing games, Burnout offered a turbo-charged thrill ride.
Star Wars: Knights Of The Old Republic - how Mass Effect developers Bioware made the most influential Star Wars game
By Retro Gamer Team published
Feature Former Bioware developers reveal the inside story of the epic Xbox sci-fi RPG in the new issue of Retro Gamer magazine
Resident Evil 2 revisited: The director of the 2019 remake reflects on the pervasive power of the 1998 original
By Nick Thorpe published
Feature Retro Gamer sits down with the creators of Resident Evil 2 Remake to find out why the original is so legendary
"Oh my god, what have I got myself into?" The inside story of the golden age of video game magazines
By Lewis Packwood published
Feature From Crash, to Zzap!64, and Amiga Power, the anarchic gaming magazines of the 80s and 90s broke the rules and laid the path for the influencers of today
Super Mario World 2: Yoshi's Island - how Nintendo made the 'perfect' sequel to the best platformer ever
By Retro Gamer Team published
Making Of Nintendo's Takashi Tezuka and Shigefumi Hino look back on the development of Super Mario World 2, where the Super FX chip and a risky 'hand drawn' style pushed the limits of 16-bit gaming